All the witches of Witch Town, and some powerful vampires, too, came together one day and cast their great spell. The spell hid the world of the witches forever more from the world of humans. Witch Town vanished and all of the witches with it. They lived on happily in their own private world of magic, as if in a bubble, away from all trouble.
Witch Town, Part 2
PP#14: Continuing the Fun Here goes, more screenwriting time. Enjoy! Start from the beginning. What follows is a fictional account. Witch Town, Part 2 “ […]
Witch Town, Part 3
It was those awful soldiers! The light warriors. They wore shiny, white suits of armor and shining white swords. Scared me and my girls right out of our stockings. They started melting the whole school with their bright light! We picked up our broomsticks and made our escape. There were too many of them. Woe is me!
Witch Town, Part 4
At last he arrives at Warlock Mansion, which sits on the top of a large hill. It’s set against a dark sky, with a lightning storm brewing all around.
Lightning flashes and thunder rolls in as Warren walks up to the door.
Witch Town, Part 5
EXT. STREETS OF STOKESVILLE, MORNING
Margaret is running down the sidewalk away from the church. Her mom’s calls can be heard echoing in the distance.
EXT. CHURCHYARD, MORNING
Holly and Todd begin running after Margaret. Holly shows signs of bad knees and cannot run fast.
Todd is quick and runs well beyond his mother’s pace. He, too, runs out of sight.
HOLLY
Todd! Don’t you leave me! Come back!
Witch Town, Part 6
Esda puts her hand out to the water and touches it.
Margaret notices the puddle ripple from the contact.
Esda then reaches her hand into the water.
Margaret is amazed to see Esda’s hand coming out of the puddle.
Esda jerks her hand back, unsure.
Margaret crawls back towards the puddle to have a cautious second look.
Esda and Margaret stare at each other in awe for a moment. Esda smiles first, then Margaret finds herself smiling from the edge of her mouth.
Witch Town, Part 7
Warren follows Jawtooth towards the back of the tented structure. There is a small fire and some benches. On one of the benches, Jawtooth grabs a pouch.
The soothsayer takes the pouch, shakes it in his hand over his shoulder, and simply deposits its contents on the ground in front of the fire. The fire crackles and brightens momentarily.
Jawtooth gazes at some small bones and scraps of hard material carved into strange runes.
Warlock Warren leans in with curiosity.
Witch Town, Part 8
—SKELETON JOE walks into the dining hall loaded with bags on every conceivable part of his bone structure.
SKELETON JOE
Hey Esda.
ESDA
Hey Skeleton Joe. Need a hand?
—Esda helps lighten the skeleton’s load as much as she can, but ends up carrying too much herself and almost topples over.
SKELETON JOE
Where did the Cacklers get the time to pack all of this when they were running from the school?
ESDA
Beats me.
Witch Town, Part 9
Todd scoops up the super ball once last time and hurls it aimlessly over his shoulder. This time it smacks right into a lamp across the room which knocks over. The lightbulb shatters in a crashing sound.
HOLLY: “Todd Albert Helsing! Now look what you’ve done! Just brush your teeth and go straight to bed, young man. I’ve got to clean up this mess. Margaret, don’t go over there. There’s broken glass all over the place.”
Witch Town, Part 10
The Head Witch pauses again, this time to rifle through some rolled up papers. Finding a particular one, she attempts to open it but it rolls back on itself. Appearing slightly frustrated, she takes her wand once more and bespells the scroll to lift from her hands into the air overhead, unrolling and revealing its contents to the room.